UNDETECTED DMA

kRush DMA [Wardogs]

Wardogs fights happen at real distances with ballistics and vehicles in the mix, so what matters is a cheat that holds up under mortar fire and armor, not just in a duel. kRush DMA runs entirely on external hardware plugged into a second PC, giving Wardogs players an aimbot, a triggerbot, full player ESP, a world/loot ESP with a shareable web radar, and a set of engine-level exploits - all read out of the game's memory over PCIe rather than injected into its process. The aimbot binds to a primary and secondary key, can be left always on, and aims from the barrel with a configurable field of view shown as an on-screen circle in a chosen color. Targeting can be restricted to visible enemies only, with teammates, downed and dead players filtered out, a maximum distance cap, per-bone targeting, target priority and an optional hard lock, plus separate mortar-aimbot and auto-mortar modes for indirect fire. Aim movement is smoothed with a human-like curve and a configurable dead zone, with independent delays for reaction time, bone switching and target switching, and ballistic prediction shows the projected impact point in its own color and size ahead of a shot; a No Recoil slider alongside a separate humanization slider keeps full-auto fire controllable without looking robotic. The triggerbot has its own key bindings and always-on option, fires from the barrel off a configurable set of bones with a hit radius that can shrink with distance, can use the predicted impact point, and fires only at visible, non-teammate, non-downed, non-dead targets, with burst count, shot interval, minimum and maximum press time, reload and hold timing, and its own reaction-delay range; it can be locked to ranged weapons only, to firing only while aiming, or only onto whatever the aimbot is already tracking, paused during your own manual fire, with its own hit-circle overlay and color. Player ESP adds a visibility check so boxes, skeletons and head circles - each with its own line thickness - only render for targets actually on screen, split into enemy and teammate colors, with name tags showing position and adjustable text size, faction labels, distance readouts, the weapon currently in a target's hands, a health bar and a set of status flags with their own position and size, plus the option to hide downed or dead players and cap the whole thing at a maximum render distance. A world ESP with its own hotkey renders vehicles - down to specific models like the Humvee, Kodiak, Ural Defender, the MH-6 and AH-6 helicopters in their armed variants, the Z20 Lakota and self-propelled guns like the Flakpanzer Gepard - alongside supply crates, ammo pallets and base-building objects from HBlock walls to Hesco gates and watch towers. A separate dropped-item ESP with its own key can be narrowed to just weapons, attachments, weapon parts, specific ammo calibers down to .308 Win and .50 Cal loadings, throwables, tools, or armor and bags. The web radar shares the same object list on a generated link - set to never expire or to expire after 6 hours, 24 hours or 7 days - with a refresh rate, a choice of grayscale or colored map, and independent toggles for enemies, teammates, bots, downed and dead players shown with name, distance and icon size. A separate exploits panel adds direct memory-write access, FOV and zoom changes, an in-game radar overlay, ESP timing control and enemies rendered on the minimap, on top of a saved configuration system, an aiming-device profile system and interface customization. None of this needs a driver or process running on the Wardogs PC itself, which is the actual reason DMA reads are harder for kernel-level anti-cheat to flag than an internal cheat - it also means a real DMA card and, in practice, a second PC are required alongside Windows 10 or 11, which is why kRush Internal [Wardogs] exists as the software-only alternative on the same page for players without the hardware. Three pricing tiers cover different access lengths, delivery is an instant key by email and on the site, and current detection status - which changes as Wardogs gets patched - is tracked on the status page, not printed here.

Exceeded the number of available keys
Total Price:
4.00 USD
Instant Delivery to Email & Site

AIMBOT:

  • Enable aimbot (Toggle)
  • Aim key
  • Second aim key
  • Always on
  • Aim from muzzle
  • Only target visible
  • Ignore teammates
  • Ignore downed
  • Ignore dead
  • Max distance
  • Target bones
  • Target priority
  • Hard lock
  • Prefer visible
  • Field of view
  • Draw FOV circle
  • FOV circle colour
  • Aim Movement
  • Human movement
  • Smoothing
  • Deadzone radius
  • Delays
  • Reaction delay
  • Bone swap delay
  • Player swap delay
  • Ballistics
  • Predict travel
  • Draw predicted point
  • Predicted point color
  • Predicted point size
  • Read-only no recoil (slider + humanization slider)
  • Mortar aimbot
  • Auto mortar

TRIGGERBOT:

  • Enable triggerbot
  • Trigger key
  • Second trigger key
  • Always on
  • Fire from muzzle
  • Trigger bones
  • Hit radius
  • Shrink with distance
  • Use predicted point
  • Only target visible
  • Ignore teammates
  • Ignore downed
  • Ignore dead
  • Max distance
  • Fire mode
  • Burst shots
  • Burst gap
  • Press time (min)
  • Press time (max)
  • Cooldown
  • Dwell time
  • Reaction delay (min)
  • Reaction delay (max)
  • Only with a ranged weapon
  • Only while aiming down sights
  • Only the aimbot's target
  • Pause while you fire
  • Draw hit circle
  • Hit circle colour

VISUALS:

  • Enable player ESP
  • Visibility check
  • Only render when visible
  • Enemy
  • Teammate
  • Style
  • Box
  • Thickness
  • Draw skeleton
  • Skeleton
  • Thickness
  • Draw head circle
  • Thickness
  • Show name tag
  • Tag
  • Position
  • Text size
  • Show faction
  • Show distance
  • Held item
  • Health bar
  • Shown flags
  • Flags
  • Position
  • Size
  • Hide downed
  • Hide dead
  • Max distance

WORLD ESP:

  • Enable world ESP
  • Toggle key
  • Enable dropped item ESP
  • Item dropped toggle key
  • World entity picker
  • All
  • Vehicles
  • Supply crates
  • Buildables
  • Bobcat
  • Dune Buggy
  • Kodiak
  • Kodiak [Pickup]
  • Kodiak [M249]
  • Humvee
  • Humvee [M249]
  • Humvee [Minigun]
  • Ural
  • Ural Defender
  • Ural Defender [M249]
  • L2A6
  • Flakpanzer Gepard
  • SPH-2
  • M113 APC SV [Valkyra]
  • M113 APC SV [Manticore]
  • M113 APC SV [Lonestar]
  • MH-6
  • AH-6M [Miniguns]
  • AH-6R [Rockets]
  • Z20 Lakota
  • Z20 Lakota [Miniguns]
  • Havoc
  • Small Crate
  • Small Armored Crate
  • Large Crate
  • Large Armored Crate
  • Free Supply Container
  • Ammo Supply Pallet
  • Build Supply Pallet
  • Fuel Supply Pallet
  • Mechanical Supply Pallet
  • Forward Operating Base
  • HBlock
  • Tall HBlock
  • HBlock Quad Wall
  • Bremer Wall
  • Sandbag Wall
  • Gate
  • Door
  • Hesco Gate Ramp
  • Barbed Wire
  • Hedgehog
  • Recon Tower
  • Indirect Fire Shelter
  • Bunker
  • Recon Tent
  • Builder's Radio
  • Repair Station
  • Refuel Station
  • Emplacement Mount
  • Drill Rig
  • Dropped item picker
  • All
  • Weapons
  • Attachments
  • Weapon parts
  • Ammo
  • Throwables
  • Tools
  • Armour & bags
  • Misc
  • .308 Win
  • .308 Win Standard (FMJ)
  • .308 Win Armor Piercing (AP)
  • .308 Win Armor Piercing (AP) [Tracer]
  • .308 Win Flesh Damage (HP)
  • .308 Win Flesh Damage (HP) [Tracer]
  • .338 (T)
  • .338 AP
  • .338 HP
  • .338 HP (T)
  • 338Nor
  • .45 ACP
  • .45 ACP Standard (FMJ)
  • .45 ACP Armor Piercing (AP)
  • .45 ACP Armor Piercing (AP) [Tracer]
  • .45 ACP Flesh Damage (HP)
  • .45 ACP Flesh Damage (HP) [Tracer]
  • .45 Colt
  • .45 Colt Standard (FMJ)
  • .45 Colt Armor Piercing (AP)
  • .45 Colt Armor Piercing (AP) [Tracer]
  • .45 Colt Flesh Damage (HP)
  • .45 Colt Flesh Damage (HP) [Tracer]
  • 50AE
  • 50AE Standard (FMJ)
  • 50AE Armor Piercing (AP)
  • 50AE Armor Piercing (AP) [Tracer]
  • 50AE Flesh Damage (HP)
  • 50AE Flesh Damage (HP) [Tracer]
  • .50Cal
  • .50Cal Standard (FMJ)
  • .50 Cal AP
  • .50 Cal AP (T)
  • .50 Cal HP
  • .50 Cal HP (T)
  • 120mm HEAT-MP Shell
  • 120x800mm
  • 122mm HE Rocket
  • 12g
  • 155mm HE Shell
  • 155mm
  • 155mm (SB)
  • 155mm Expensive (SB)
  • 155mm Standard
  • 155mm Standard (SB)
  • 20x102mm
  • 30mm HE Cannon
  • 338 AP (T)
  • 35x228mm Anti-Air Cannon
  • 40mm
  • 5.45x39mm
  • 5.45mm Standard (FMJ)
  • 5.45mm Armor Piercing (AP)
  • 5.45mm Armor Piercing (AP) [Tracer]
  • 5.45mm Flesh Damage (HP)

WEB RADAR:

  • Share links
  • Never expires
  • 6 hours
  • 24 hours
  • 7 days
  • Enable web radar
  • Update rate
  • Stream players
  • Include names
  • Map style
  • Grey
  • Colour
  • Enemies
  • Teammates
  • Bots
  • Dead
  • Downed
  • Name and distance
  • Icon scale
  • Radar entity picker
  • All
  • Vehicles
  • Supply crates
  • Buildables
  • Bobcat
  • Dune Buggy
  • Kodiak
  • Kodiak [Pickup]
  • Kodiak [M249]
  • Humvee
  • Humvee [M249]
  • Humvee [Minigun]
  • Ural
  • Ural Defender
  • Ural Defender [M249]
  • L2A6
  • Flakpanzer Gepard
  • SPH-2
  • M113 APC SV [Valkyra]
  • M113 APC SV [Manticore]
  • M113 APC SV [Lonestar]
  • MH-6
  • AH-6M [Miniguns]
  • AH-6R [Rockets]
  • Z20 Lakota
  • Z20 Lakota [Miniguns]
  • Havoc
  • Small Crate
  • Small Armored Crate
  • Large Crate
  • Large Armored Crate
  • Free Supply Container
  • Ammo Supply Pallet
  • Build Supply Pallet
  • Fuel Supply Pallet
  • Mechanical Supply Pallet
  • Forward Operating Base
  • HBlock
  • Tall HBlock
  • HBlock Quad Wall
  • Bremer Wall
  • Sandbag Wall
  • Gate
  • Door
  • Hesco Gate Ramp
  • Barbed Wire
  • Hedgehog
  • Recon Tower
  • Indirect Fire Shelter
  • Bunker
  • Recon Tent

EXPLOITS:

  • Allow memory writing
  • FOV changer
  • Field of view
  • Zoom
  • Zoom field of view
  • Overlay radar
  • ESP Timing
  • Enemies on the minimap
  • ESP delay type (Slider included)

MISC:

  • Config system
  • Aim device system
  • Interface customization
  • Supported Windows : Windows 10 & 11 (All Builds)
  • Important: None (DMA Setup Required)
REVIEWS

Reviews for kRush DMA [Wardogs] 5 / 5

Reviews are moderated before publication
bobensky
01.10.2026

Мощный инструмент

При правильной настройке способен противостоять целой армии

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