Pussycat [Arc Raiders]
🔮 PUSSYCAT: PREMONITION IN THE LABYRINTH OF RUINS
In the world of Arc Raiders, knowledge is not power. It is the only currency that guarantees a return from the ruins alive. We present not a gaming tool, but a proactive threat analysis system — the Pussycat suite, which transforms chaotic skirmishes into predictable tactical scenarios.
👁️ [CYBERNETIC SENSOR SUITE]: TOTAL BATTLEFIELD AUDIT
Our ESP is not an overlay of markers. It is an intelligent entity classification system that works with raw game data.
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Biometric Scanner: The Entities module conducts a full analysis of every target. Draw BOX and Skeleton show not just position, but posture and vulnerability. HealthBar with a numeric value and ArmorBar provide an accurate threat assessment. The Ignore Team and Ignore Dead systems automatically filter out allies and corpses, clearing your field of view for real opponents.
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Tactical Differentiation: Box Style and Snaplines Style allow you to adapt visualization to any scenario—from fast-paced close combat to methodical sniping. Display your raider provides critically important self-positioning in three-dimensional space.
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Contextual Awareness: The TeamID parameter reveals not just group affiliation, but the tactical pairing of opponents, allowing you to anticipate their maneuvers.
🗺️ [STRATEGIC AWARENESS MATRIX]: REAL-TIME CARTOGRAPHY
We don't show a mini-map—we create an interactive tactical board.
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Dynamic Radar: The Radar module with POS X, POS Y, Size, and Distance settings allows you to integrate a threat map into any corner of the interface. This is not a passive map, but an active tool for planning routes and ambushes.
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Threat and Resource Filtering: Show in Radar for Containers and Pickup Items turns the radar into a resource navigator. You don't just see dots—you see a route of maximum efficiency.
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Loot Categorization: The World module distinguishes items not only by Name and Category, but also by Amount and Weight, allowing you to plan your inventory and assess a target's value before you even reach it.
⚙️ [TACTICAL CUSTOMIZATION FRAMEWORK]: INTERFACE AS AN EXTENSION OF WILL
Every detail of the interface is a tool.
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Typography as a Weapon: Separate settings for Enemy Font and Item Font allow critical information to stand out on a subconscious level. Enemy names and valuable loot labels are perceived instantly.
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Absolute Stability: Lock Overlay FPS synchronizes the overlay's operation with the game's render, eliminating lag and stutter at critical moments.
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Personalized Crosshair: Crosshair with Thickness and Size settings becomes not just a marker, but a part of your muscle interface.
PUSSYCAT is not a set of features for winning a single skirmish. It is an architecture for dominating an entire gaming session. We don't change the balance—we give you access to the data that shapes that balance. This is a tool for those tired of reacting to threats and ready to start programming them.
Entities
- Draw BOX
- Snaplines
- Skelet
- HealthBar
- Health Value
- ArmorBar
- Armor Value
- TeamID
- Names
- Box Style
- Snaplines Style
- Display your raider
- Ignore Team
- Ignore Dead
- Distance
World
- Distance
- Containers
MaxItems
Show Distance
Show in Radar
- Pickup Items
- Radar
- POS X
- POS Y
- Size
- Distance
- Font Settings
- Enemy Font
- Item Font
- Crosshair
- Thickness
- Size
- Lock Overlay FPS
- Menu Key
- Supported game version: Steam
- Supported game mode: Borderless, windowed
- Supported Windows: 10&11 x64, versions (2004 / 20H2 / 21H1 / 21H2 / 22H2 / 23H2) you can check your build by following the instructions HERE.
- Supported anti-cheat: In-game anti-cheat
- Supported processors: Intel and AMD
- Supported cpu: Nvidia and AMD
- Support invisibility on video or screenshots: Yes
- Built-in HWID Spoofer: No
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