UNDETECTED DMA

Neiro [Wardogs]

Neiro Wardogs runs on external hardware instead of code inside the game: it reads memory over a physical DMA card from a second PC and drives the crosshair through a connected input device, so the cheat itself never executes inside the Wardogs process. On top of that hardware aim assist sits a full ESP layer - players, vehicles, and the wider map - covered paragraph by paragraph below. The aim assist runs entirely through that external device rather than in-game code, lists MAKCU as a supported option, and automatically selects a saved compatible device so there's no per-session setup. Activation key, FOV, and maximum distance are all configurable, response speed and movement step adjust independently, and body-zone targeting is selectable rather than fixed - set several zones and it aims at whichever one is enabled first, which plays as a measured correction rather than an instant snap. Player ESP covers enemies and allies separately, each with its own full or corner box, name, equipped weapon, distance, a visibility check, a health bar, a skeleton, and a head dot, plus a snapline to the player; ESP and skeleton keep their own separate display distances, every element down to the box and the snapline carries its own color, a box-only fallback covers the rare case where a player's team can't be read, and an interactive preview in the menu shows the whole overlay before a match starts. Vehicles sit on a parallel layer: an icon without unnecessary circles, name and distance, a color tied to vehicle affiliation with its own separate color when the affiliation is unknown, an adjustable maximum distance, and a built-in catalog of known vehicle models rather than one generic marker for everything that moves. Beyond players and vehicles, the world layer marks FOBs, emplacements, mortars and artillery, structures, supplies, spawn points and mobile spawn vehicles, loose items on the ground, bodies and containers, mines and grenades, each with its own toggle, color and distance, plus a filter by item type so the overlay only shows what's relevant to the current plan. The settings menu covers the rest: a Russian-language interface alongside other languages, vertical sync, adjustable box and skeleton line thickness, ESP element colors, the aim device's own settings, automatic local saving, and an automatic wait for the Wardogs process plus a check of the active offset profile at launch, so there's no manual relaunch step after a patch. Neiro's hardware approach has one firm requirement: a physical DMA card and a second PC to run it from, Windows 10 or 11 x64 (builds 2004 through 23H2) on the game PC itself, and support limited to the in-game anti-cheat - there is no software-only install. Buyers without a DMA rig can get the same Krush brand as a standard internal cheat in Krush Internal [Wardogs], or stay on DMA hardware with kRush DMA [Wardogs] as a second option in the same game. Neiro itself ships across three duration tiers starting at $3, with instant delivery to email and to the account on site; current detection status for Wardogs cheats is tracked on the status page rather than fixed here, and the rest of the Wardogs lineup is one click away for anyone still comparing.

Exceeded the number of available keys
Total Price:
3.00 USD
Instant Delivery to Email & Site

Aim assist:

  • Works through an external input device
  • MAKCU support
  • Automatically selects a saved compatible device
  • Configurable activation key
  • Configurable FOV
  • Configurable maximum distance
  • Adjustable response and movement step
  • Selectable body zones
  • Aims at the first enabled zone

Player ESP:

  • Separate settings for enemies and allies
  • Full or corner boxes
  • Player name
  • Weapon
  • Distance
  • Visibility check
  • Health bar
  • Skeleton
  • Head dot
  • Snapline to player
  • Separate color for each ESP element
  • Separate display distances for ESP and skeleton
  • If a player's team cannot be determined
  • only a box is shown
  • Interactive ESP preview in the menu

Vehicle ESP:

  • Vehicle icons without unnecessary circles
  • Name and distance
  • Color based on vehicle affiliation
  • Separate color for vehicles with an unknown affiliation
  • Adjustable maximum distance
  • Built-in catalog of known vehicle models

World and Item ESP:

  • FOBs
  • Emplacements
  • Mortars and artillery
  • Structures
  • Supplies
  • Spawn points and mobile spawn vehicles
  • Items on the ground
  • Bodies and containers
  • Mines
  • Grenades
  • Separate toggles
  • colors
  • and distances for each category
  • Item type filter

Settings:

  • Russian and other interface languages
  • Vertical sync
  • Box and skeleton line thickness
  • ESP element colors
  • Aim device settings
  • Automatic local saving of settings
  • Automatically waits for the game process
  • Automatically checks the active offset profile
  • Supported game version: Steam
  • Supported game mode: Fullscreen, Borderles, windowed
  • Supported Windows: 10&11 x64, versions (2004 / 20H2 / 21H1 / 21H2 / 22H2 / 23H2) you can check your build by following the instructions HERE.
  • Supported anti-cheat: In-game anti-cheat
  • Supported processors: Intel and AMD
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